Patch Notes 1.3.4.9 Legacy
Cepheus Protocol HQ - August 9th #61 https://youtu.be/CJyyJAf6n3k📜 Patch Notes Patch Notes 1.3.4.9 Legacy Fixed a critical bug with Dynamic Civilian groups where you or they could declare war and your units would shoot at them but your units couldn't
Patch Notes – For Public and CERC-HQ-Public
Cepheus Protocol HQ - August 9th #61 https://youtu.be/CJyyJAf6n3k📜 Patch Notes Patch Notes 1.3.4.7 Legacy Updated Attack Points and Construction Point Generation System In Legacy, construction and attack points were generated in a very rigid way. Each structure only had about 9
Patch Notes – For Public and CERC-HQ-Public
Cepheus Protocol HQ - August 9th #61 https://youtu.be/CJyyJAf6n3k 📜 Patch Notes Patch Notes 1.3.4.6 Default Fixed an issue with vehicles where their collision wouldnt turn off properly towards other vehicles when they died Fixed MLRS not respecting their
The new Plan and Rebuild Progress
TLDR Experimental is merged up→ everything in Experimental has been merged into Default, so everyone can now access Abrams, Bradley, evac fixes, and all the other improvements. Phase One is done (finishes officially on 8/20) → final polish (keybinding + new options/main
Dev Update – Rethinking the Roadmap (We Want Your Input)
We’ve been having a lot of internal discussions this past week about how to deliver the features you care about and how to get them into your hands sooner. We’ve heard the feedback: while Horde Mode is fun, it starts to
Cepheus Protocol HQ – July 26th #59 & Nearing Conclusion of Phase 1
Conclusion of Phase 1 We are nearing the completion of Phase 1- We have a few days of final work for the Operator then we'll be shifting to UI + Bug fixes & performance improvements before we officially enter phase 2. We
Patch Notes – 2025.07.21.3
We are nearing the completion of Phase 1- We have a few days of final work for the Operator then we'll be shifting to UI + Bug fixes & performance improvements before we officially enter stage 2. We thank our community
Patch Notes – 2025.07.19.4
We are nearing the completion of Phase 1- We have a few days of final work for the Operator then we'll be shifting to UI + Bug fixes & performance improvements before we officially enter stage 2. We thank our community
Patch Notes – 2025.07.05.2
🛠️ Patch Notes Revamped the attachment naming system to improve formatting consistency (e.g. fixed lowercase issues). Improved sizing logic for Operator attachment boxes to better fit customization visuals. Improved logic for Squad join/leave UI: much more reliable for clients. Weapon Levels shown on Gunsmith
Cepheus Protocol HQ – July 5th #57
🧠 Dev Recap – Custom Heroes and Co-op Rebuild: Operator Overhaul Begins The team kicks off a deep-dive into one of their biggest updates yet: the fully playable Operator system. They break down how players can now create customizable RTS/TPS hybrid