Dev Update

🎧 Last Time on CERC HQ… Episode Summary:This week’s deep-dive walks through major updates to helicopter systems and the expanding Pandemic mode. Robert, the project director, demonstrates new helicopter features like garrisoning, virtual interiors, unit rappelling, and multiplayer syncing — all

Cepheus Protocol HQ - #63 Episode Summary:This week’s update covers major progress across three core fronts: Legacy triage, the ongoing Rebuild, and the fast-approaching launch of Pandemic mode. Legacy Triage:Work is wrapping up on the legacy version, which remains

Cepheus Protocol HQ - #63 Episode Summary:This week’s update covers major progress across three core fronts: Legacy triage, the ongoing Rebuild, and the fast-approaching launch of Pandemic mode. Legacy Triage:Work is wrapping up on the legacy version, which remains

Cepheus Protocol HQ - #62 https://youtu.be/lNcaOMyr4Z0 📜 Patch Notes Patch Notes 1.3.4.11 Legacy Vehicle turret reloading no longer visually bugs out its mesh Fixed a bug where the barracks and CERC tent rally point wouldn't work Fixed a bug where landing units

We’ve officially moved into Phase 2 of the Rebuild — this stage is all about addressing long-standing community feedback. From Steam reviews to Discord discussions, we’ve been listening, and now we’re acting. This post serves as a reference point for

Cepheus Protocol HQ - August 9th #61 https://youtu.be/CJyyJAf6n3k📜 Patch Notes Patch Notes 1.3.4.9 Legacy Fixed a critical bug with Dynamic Civilian groups where you or they could declare war and your units would shoot at them but your units couldn't