Patch Notes 1.3.4.9 Legacy
Cepheus Protocol HQ - August 9th #61 https://youtu.be/CJyyJAf6n3k📜 Patch Notes Patch Notes 1.3.4.9 Legacy Fixed a critical bug with Dynamic Civilian groups where you or they could declare war and your units would shoot at them but your units couldn't
Patch Notes – For Public and CERC-HQ-Public
Cepheus Protocol HQ - August 9th #61 https://youtu.be/CJyyJAf6n3k📜 Patch Notes Patch Notes 1.3.4.7 Legacy Updated Attack Points and Construction Point Generation System In Legacy, construction and attack points were generated in a very rigid way. Each structure only had about 9
Patch Notes – For Public and CERC-HQ-Public
Cepheus Protocol HQ - August 9th #61 https://youtu.be/CJyyJAf6n3k 📜 Patch Notes Patch Notes 1.3.4.6 Default Fixed an issue with vehicles where their collision wouldnt turn off properly towards other vehicles when they died Fixed MLRS not respecting their
The new Plan and Rebuild Progress
TLDR Experimental is merged up→ everything in Experimental has been merged into Default, so everyone can now access Abrams, Bradley, evac fixes, and all the other improvements. Phase One is done (finishes officially on 8/20) → final polish (keybinding + new options/main
Dev Update – Rethinking the Roadmap (We Want Your Input)
We’ve been having a lot of internal discussions this past week about how to deliver the features you care about and how to get them into your hands sooner. We’ve heard the feedback: while Horde Mode is fun, it starts to
Patch – 1.3.2.7.1
Development Update Hey everyone, We wanted to update you on some unexpected issues that hit us over the last 72 hours, pulling us away from finalizing the vehicle interface: Unreal Engine 5.4 Crash We encountered a critical crash that would occur after a
Cepheus Protocol Escalation feature list & Community AmA this Friday
Development Rollup resume on Discord Mark your calendars! In 4 days, we’ll be holding a Development Rollup to catch everyone up on progress. We’ll be answering questions from the community and reviewing overall development since last time we met. The session
Early Access Dev Report October
Join Us Live for Our Vehicle Update AMA! We’re excited to announce a live AMA where we’ll dive deep into the latest progress on vehicles and other exciting changes coming to Cepheus Protocol. Whether you're interested in the new mechanics or
Covering the latest Experimental on Twitch
Live on Twitch at 5 PM EST! Come join me as I stream the game, showcasing all the new units. I'll be answering questions throughout the stream. :tv: https://www.twitch.tv/dark583 New Stuff Gallery: Summary:We will be discussing the new units
Project Update: Legacy System Cleanup & Optimization
So… Let’s get right into it. In the interest of transparency: We need to take the time to polish some legacy systems to properly take the next steps for Coop and roadmap items. This means the “foundation” has been neglected in