Cepheus Protocol

Cepheus Protocol HQ – May 17th #51

Recap from last CERC HQ’s

This episode dives deep into the latest playtest for the upcoming co-op rebuild, focusing on mechanical overhauls, balance tuning, and the roadmap to Phase Two. The team discusses recent improvements in playtest stability, including crash reductions and operator weapon balancing, especially recoil refinements that radically improve gameplay feel. Michael explains the legacy baggage around attachment systems and how those issues are being resolved.

They also unpack how AI behavior is evolving—from better flanking logic to adaptive pathing—and how small tweaks have made the Horde mode more brutal and immersive. There’s a detailed walkthrough of Trello bug tracking, ongoing development priorities, and the strategy for phasing in legacy systems while keeping gameplay fresh.

Additionally, the crew discusses future map scaling, design choices for objective revamps, modular asset creation, and vertical slice strategies that preview Phase Two content like vehicles and helicopters. Players are encouraged to provide feedback during playtests, with the team emphasizing responsiveness and transparency through Discord and Patreon.

https://youtu.be/xqHVhSajXEo

🎙️ Topics for the CERC HQ (Podcast)
  • Coop Progress
  • Total Revamp Progress based on community feedback
  • Level Design Progress

🕔 When: May 17, 2025 7 PM EST (New Time)
📺 Where to Watch:

📺 If you Miss it :

📣 What to Expect

During the livestream, we’ll:

  • Recap this week of progress
  • Answer your questions during a live Q&A session with the development team.

Your participation and feedback are key to shaping the future of Cepheus Protocol, and we’re eager to share our progress with you.

🔍 Next Steps

With these initial refinements underway, we’re continuing to build on your feedback and enhance every aspect of the game. Stay tuned for further updates as we move forward together.

Stay Frosty,
The Cepheus Protocol Team

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