Patch Notes 2025.11.23.2 – public-playtest – Custom Game options now in!
Patch Notes: Custom Game Options added to Pandemic it supports the following: Some Infected configurables We also added a new "presets" directory on our workshop expanding support for sharing presets. They are JSON files json custom game options "example" [c]{[/c] [c] "customUnitSettingsMap":[/c] [c] {[/c] [c] },[/c] [c] "blockedUnitSpawns": [[/c] [c] "Infected_Structure_GasTower"[/c] [c] ],[/c] [c] "customDaytimeTimescaleSetting": "None",[/c] [c] "customDayLengthInSeconds": 300,[/c] [c] "customNightLengthInSeconds": 300,[/c] [c] "customStartingHour": -1,[/c] [c] "startingMoney":
The Battle of Half Moon Bay
A few times each week, our developers host public multiplayer sessions where we jump into the chaos ourselves—testing, refining, and showcasing the true state of the game. These sessions are open for everyone to join, chat, and experience the
Patch Notes 2025.10.7 – public-playtest Treasure Island Now playable!
Patch Notes: Made Garrison component calculation better account for when a helicopter goes down in unnavigable regions and kills them . Improved the damage calculation to make units being in a destroyed vehicle roll damage randomly All TI Walls and fences now