Patch Notes โ 2025.06.28.2
๐ ๏ธ Bug Fixes 3 Critical crashes related to Parachuting Start, Construction & Parachute Landing resolved Spamming the E key on the QuarterMaster no longer stacks UI's and pressing it also properly "toggles" it ๐จ Visual & Audio FAMAS, TACA1 fixed so you cant
Horde Co-op Mode now playable in the CERC HQ branch
Weโre nearing the final stretch of Phase 1 of the rebuild โ just 1โ2 weeks to go โ and to celebrate the milestone, we're opening up access to the Experimental Horde Co-op Mode for all players during the Steam Summer
Development Update – Nearing Completion of Phase 1
On January 6th, we made one of the scariest decisions of our lives โ we deleted the entire game and committed to rebuilding it from scratch. Why? Because you deserved better. Over the past six months, weโve worked tirelessly to rebuild Cepheus
Cepheus Protocol HQ – June 14th #54
๐ง Dev Recap โ Abilities, AI, and the Push to Phase Two In this densely packed developer podcast, the team walks through a sweeping set of updates aimed at transforming co-op and horde gameplay into a dynamic, scalable experience. Efrain reveals
Cepheus Protocol HQ – June 7th #53
๐ง Dev Recap โ Theyโre Climbing Now [dynamiclink href="https://youtu.be/_8ghx32Vmn8"][/dynamiclink]This developer podcast dives into the latest playtest of the revamped horde mode map and systems. Efron kicks things off with an update on Alcatraz, highlighting UV mapping progress, set dressing, and a