Doctrines, Open World & 2020 Overview of Recent Progress
As many of you know that follow our development more closely on Discord i will attempt to post here and on steam to ensure everyone is in the loop on
Cepheus Protocol – Horde AI improvements and more! – Dev Update #38
Over the last few weeks we've worked to improve the infected, optimization and take feedback from the community to ensure we are hitting all the right
Cepheus Protocol – Out Now on Steam – Dev Update #37
Dev Update #37 A large blog update to cover the past few weeks of releases.
Cepheus Protocol FAQ/Roadmap Update
This article is a roll-up of all the major systems compiled into one thread for convenience for all those curious of what we are working on over the next few months.This article will be updated
New Content: Early Access Out Now – Dev Update #36
After our Early Access release, we're excited to be sharing a lot of the new content we've added in and what we're planning to release in the coming weeks:
Cepheus Protocol Early Access Release
We are now live on Steam and if you've been itching to jump into Treasure Island this is your chance! Here's an overview of our Year 1 Road-map!
Development itches Closer to Early Access – Dev Update #34
Deep inside the Halcyon Winds Vault we work to put on the finishing touches.
Visit Treasure Island in May, Early Access Game Mode Reveal, and Dreamhack! – Dev Update #34
This month we talk about our our new game mode, our Dreamhack Anaheim trip, and we have a ton of animations and level
New Early Access Release Date, Dreamhack Anaheim, Playtesting, and New UI! – Dev Update #33
Huge month for updates! We're excited to announce a new (earlier) Early Access release date, we'll be attending Dreamhack Anaheim, main character models are
Steam Page, Playtesting, IndieDB Top 100, Conventions, and Character Customization! – Dev Update #32
What an exciting month - we launched our Steam page, made the IndieDB Top 100, attended our first convention, and we're currently looking for playtesters!